When you search for chunithm song lists on Youtube, a bunch of them fall into the category of "my recommended/rated list at rating XX" and the rating involved is most likely 16.00. Why? That's because the rating in-game is colour coded and 16.00 is coloured in rainbow, the highest possible one. Of course higher rating is possible and there are many vids about lists at 16.25, 16.5, 16.75 and 17.00, but 16.00 is still the most significant stage after all. If you look into those videos the creators comment heavily on each song on why they performed well on the song or where is it hard/easy and so on. It's almost like...a grad dissertation where you are allowed graduation by achieving 16.00 and are obligated to analyse your achievement.
With my recently achieved 16.00 I am here to follow the tradition and present mine. Admittedly I am not 16.00 over best 30 yet (it's 15.94), but I feel like boosting my rating to 16.00 with recent scores and I did it ^.<
Style
Map styles are extremely diversified in chunithm because of the complicated input system -- in math terms the dimension is very high. As a result it is normal to find players significantly overperforming on particular type of maps and underperforming on some others.
When players make their "dissertation", they first talk about their previous exposure to MUGs and how that allowed them to play particular maps better. Some examples are WACCA or maimai when it comes to slides as well as iidx or arcaea when it comes to 4k or 5k charts. It can also be some very general stuff like exposure to reading confusing or gimmicky patterns, or quick tappers.
I am very special in the sense that my exposure is rather uncommon -- DDR and nostalgia. DDR helped nothing at all -- not even stamina when you only need to move your hands not the whole body. Nostalgia on the other hand defined my advantage over others as its keyboard is almost the same as the chunithm board. As a result I overperform on maps with narrow notes or any patterns that resemble charts from nostalgia. Slider is fine, but wriggly slider is really my nightmare possibly because I don't use gloves.
Rated list
Instead of listing them right away, I want to divide them into 3 categories:
1) Outperform in nature: maps that I outperformed due to my exposure to other MUGs particularly nostalgia. Replicating scores may not be easy depending on your style.
2) Outperform by coincidence: maps that are generally viable but I made a particularly good score vs my regular performance. Replicating should be okay if you have good accuracy in general.
3) Natural performance: maps and scores that I feel standard to most players.
For each categories I go from the lowest to highest rated with comments. At the end I also want to give a few extra nominations for maps I love but failed to make into the list.
↓↓↓↓The list below is quite long as it should be with comments on 30+ maps. Click "read more" for the rest↓↓↓↓